Christopher Kastensmidt (ckastens) wrote,
Christopher Kastensmidt
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Academic Bibliography

Last update: September 27, 2014

Academic Bibliography

Textbooks

Game Design
KASTENSMIDT, C.,  Infraestrutura, Projetos e Multimidia, vol. 1, Curso Técnico de Programação em Jogos Digitais, SENAI, BRAZIL, 2013

KASTENSMIDT, C.,  Projetos de Jogos Digitais, Curso Técnico de Programação em Jogos Digitais, SENAI, BRAZIL, 2013


Papers

(Ordered by type of event/publication where published)

Literature
KASTENSMIDT, C.,  "Simone Saueressig and the Indigenous Fantasy Epic", Loncon 3, the 72nd World Science Fiction Convention, Londen, UNITED KINGDOM, 2014

KASTENSMIDT, C., "Apontamentos para o Estudo de Adaptações de Jogos Digitais", Revista Translatio, No. 6, 2013.

KASTENSMIDT, C.,  "From Brazilian folklore to speculative fiction: three recent approaches to integrating mythical characters", LoneStarCon3, the 71st World Science Fiction Convention, San Antonio, UNITED STATES, 2013


Games
KASTENSMIDT, C.,  "O novo paradigma em controladores de videogames: a remoção da prótese", Anais do V Seminário de Games, Comunicação e Tecnologia (Gamepad V), Novo Hamburgo, BRAZIL, 2012

KASTENSMIDT, C.,  "Os Impactos das Tecnologias nas Narrativas de Videogames: As Primeiras Décadas", Anais do IV Seminário de Games, Comunicação e Tecnologia (Gamepad IV), Novo Hamburgo, BRAZIL, 2011

KASTENSMIDT, C.,  "The Communication Channels of Farmville", Anais do IX Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames 2010), Florianópolis, BRAZIL, 2010

KASTENSMIDT, C.; ROGERS, D., "Game Developers from Non-Traditional Countries and the U.S. Retail Market: Market Description and Publisher Survey", III Workshop Brasileiro de Jogos e Entretenimento Digital (WJogos), Curitiba, BRAZIL, 2004

KASTENSMIDT, C., "An Efficient Solution for Controlling a Large Number of Independent, Command-Driven Units in Real-Time", III Congresso Internacional de Tecnologia e Inovacao em Jogos para Computadores (in2Games), Curitiba, BRAZIL, 2004

Social Communication:
KASTENSMIDT, C., "Tecnologias de contato: os impactos das plataformas dos jogos digitais na jogabilidade social", Masters Thesis (dissertação), Social Communication departmente, Pontifícia Universidade Católica do Rio Grande do Sul (PUCRS), 2011.

KASTENSMIDT, C.,  "Ubiquidade de Jogos Digitais", Anais do XXXIII Congresso Brasileiro de Ciências da Comunicação (Intercom 2010), Caxias do Sul, BRAZIL, 2010.

KASTENSMIDT, C.,  "Os Impactos das Tecnologias dos Jogos Digitais Multijogadores na Jogabilidade Social", Sessões do Imaginário, Vol. 1, No. 23, 2010



Business Administration:
DEWES, M.; KASTENSMIDT, C.; FRACASSO, E. "Características de Firmas Exportadoras de Jogos Eletrônicos", Anais do XXVIII Encontro da ANPAD (EnANPAD), Curitiba, BRAZIL, 2004

Computer Science:
KASTENSMIDT, C., "An Efficient Solution for Controlling a Large Number of Independent, Command-Driven Units in Real-Time", Scientia, 15.02 (2004):127-131

Microelectronics (Processor Architecture):
KASTENSMIDT, C., "Optimizing Floating-Point Intensive Code for the Pentium Pro and Pentium II Processors", Intel Developer Services, 1997

KASTENSMIDT, C., "Using the RDTSC Instruction for Performance Monitoring", Intel Developer Services, 1997
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